// AsCfgBuilder.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "AsCfgBuilder.h"

#include "MainFrm.h"
#include "ProjectDoc.h"
#include "ProjectTreeView.h"
#include "FCool.h"
#include "MemDC.h"
#include "DrawUtils.h"
//#include "Picture.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAsCfgBuilderApp

BEGIN_MESSAGE_MAP(CAsCfgBuilderApp, CWinApp)
	//{{AFX_MSG_MAP(CAsCfgBuilderApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
	// Standard print setup command
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAsCfgBuilderApp construction

CAsCfgBuilderApp::CAsCfgBuilderApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CAsCfgBuilderApp object

CAsCfgBuilderApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CAsCfgBuilderApp initialization

BOOL CAsCfgBuilderApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CProjectDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CProjectTreeView));
	AddDocTemplate(pDocTemplate);

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOW);
	m_pMainWnd->UpdateWindow();

	return TRUE;
}


/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	CCoolButton	cmdClose_;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP();

//	CPicture picture_;
};

CAboutDlg::CAboutDlg() : 
	CDialog(CAboutDlg::IDD),
	cmdClose_(IDB_BTN_CLOSE_SPLASH, IDB_BTN_CLOSE_SPLASH, IDB_BTN_CLOSE_SPLASH)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	DDX_Control(pDX, IDOK, cmdClose_);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
	ON_WM_PAINT()
	ON_WM_ERASEBKGND()
	ON_WM_LBUTTONDOWN()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CAsCfgBuilderApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CAsCfgBuilderApp message handlers


BOOL CAboutDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	CSize bmpSize;

	bmpSize = DrawUtils::GetBitmapSize(IDB_SPLASH);
	SetWindowPos(&CWnd::wndTop, 0, 0, bmpSize.cx, bmpSize.cy, SWP_SHOWWINDOW | SWP_NOMOVE);
	
	bmpSize = DrawUtils::GetBitmapSize(IDB_BTN_CLOSE_SPLASH);
	cmdClose_.SetWindowPos(&CWnd::wndTop, 385, 331, bmpSize.cx, bmpSize.cy, SWP_SHOWWINDOW);

	//picture_.Load(IDR_SPLASH, "JPG");

	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CAboutDlg::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	CMemDC memDC(&dc);
	CRect rc;

	DrawUtils::DrawBitmap(memDC, IDB_SPLASH, CPoint(0,0), 0);	
	//GetClientRect(rc);
	//picture_.Show(memDC, rc);
}

BOOL CAboutDlg::OnEraseBkgnd(CDC* pDC) 
{
	return TRUE;
}

void CAboutDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	CDialog::OnLButtonDown(nFlags, point);

	PostMessage(WM_NCLBUTTONDOWN, HTCAPTION, MAKELPARAM(point.x, point.y));
}

void CAboutDlg::OnOK() 
{
	// TODO: Add extra validation here
	
	CDialog::OnOK();
}
