#if !defined(AFX_CFGITEMNAME_H__0EC9FFE9_C337_40C7_B063_DABF52C25045__INCLUDED_)
#define AFX_CFGITEMNAME_H__0EC9FFE9_C337_40C7_B063_DABF52C25045__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CfgItemName.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CCfgItemName window

class CCfgItemName : public CEdit
{
// Construction
public:
	CCfgItemName();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCfgItemName)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CCfgItemName();

	// Generated message map functions
protected:
	//{{AFX_MSG(CCfgItemName)
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CFGITEMNAME_H__0EC9FFE9_C337_40C7_B063_DABF52C25045__INCLUDED_)
